Simple script that allows you to get the model IDs of objects in the map. Usage: Aim at an object, like a lightpost/barrier. Press F3. Either this message will show: Or this: If the first, idk how this works, but only some objects will come up on the API.createRaycast method. ¯\_(ツ)_/¯ If the latter, well, there's your model ID! Now aim somewhere else, and press F4 to spawn it where you're aiming. Download/contribute Please note, I will make no further enhancements or changes to this. It was pretty much just a test anyways. Contained a few basic things like raycasting and object spawning and client/server events. Thought someone might find it useful.