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WIP [Mapping] My interiors

Discussion in 'Showroom' started by Robbie, May 17, 2017.

  1. Robbie

    Robbie Member

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    [​IMG]
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    These are all unfinished.
     
    Last edited: May 21, 2017
    Shyonia, Goncho28 and bruceswork like this.
  2. Goncho28

    Goncho28 Member Donator

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    The Donut Shop is amazing, very good map, seems to be made by Rockstar
     
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  3. Robbie

    Robbie Member

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    Ignore the marker, it's to teleport in and out.
    warehouse.png warehouse2.png warehouse3.png warehouse4.png
    Again kinda unfinished.
     
  4. kushovu

    kushovu Member

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    Wow How the hell did you make to map inside a bulding? (I haven't tested any kind of mapping but it looks fucking great man!)
     
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  5. Robbie

    Robbie Member

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    Honestly, the donut shop is a bit buggy as some maps are when you put them inside a building. So, will need some kind of way to remove objects for it to property work. I'm not a dev, so I'm not sure if https://wiki.gtanet.work/index.php?title=deleteObject might work for this.
     
  6. kushovu

    kushovu Member

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    it maybe works but instead of that building what would you use ro fill the space?
    Also keep it going you got whats need on mapping :=P
     
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  7. Robbie

    Robbie Member

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    Hopefully there will be some way to remove the building in a different dimension so for those not inside, the original object will remain. Or, even in the same dimension only have the building removed for players inside.
     
    Last edited: May 26, 2017
  8. kushovu

    kushovu Member

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    ye but deleteobject its serverside so im not sure if it can be only set for one player instead everyone but if you get it working would be great if you post it
     
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  9. Robbie

    Robbie Member

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    IMG_0571.JPG IMG_0572.JPG IMG_0573.JPG IMG_0574.JPG
     
  10. Nildius

    Nildius Member

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    What program are you using to map?

    Great work!
     
  11. Robbie

    Robbie Member

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    Guadmaz's Map Editor.
     
  12. PlayboyD

    PlayboyD New Member

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    Donut shop looks excellent.
     

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