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Map Editor Converter

Discussion in 'Tools' started by Osvaldon, Oct 13, 2016.

  1. Osvaldon

    Osvaldon Member

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    Untitled.jpg
    Map Converter ( http://convert.eclipse-rp.net )
    This script converts GTA V maps into code, compatible with the GTANetwork API. It can convert objects, vehicles, peds, markers, pickups and more!

    Supported conversions

    Guadmaz's Map Editor .xml ---> GTANetwork API .cs
    Guadmaz's Map Editor .xml ---> GTANetwork API .map
    Guadmaz's Map Editor .cs ---> GTANetwork API .cs
    Guadmaz's Map Editor .cs ---> GTANetwork API .map
    Menyoo Object Spooner .xml ---> GTANetwork API .cs
    Menyoo Object Spooner .xml ---> GTANetwork API .map
    GTANetwork API .cs ---> GTANetwork API .map

    Feel free to report bugs or make requests.
     
    Last edited: Oct 30, 2016
    corleone3409, VFRZ, kerts93 and 10 others like this.
  2. Reshay

    Reshay Member Language Board Moderator

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    Wonderful! Gonna check this out soon.
     
    Osvaldon likes this.
  3. Adam

    Adam Staff Member Administrator Webmaster Developer

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    That's great!
    Having also the option to convert the spooner objects of the menyoo trainer would be great!
     
    Osvaldon likes this.
  4. Guadmaz

    Guadmaz Staff Member Administrator Developer

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    That's an awesome tool, good job! Though I'd add an option to convert maps to the .map XML format (which is natively supported by GTAN):

    Code:
    <map>
        <prop model="[model-int]" posX="[float]" posY="[float]" posZ="[float]" rotX="[float]" rotY="[float]" rotZ="[float]" />
        <!-- Or if you're using Quaternions: -->
        <prop model="[model-int]" posX="[float]" posY="[float]" posZ="[float]" quatX="[float]" quatY="[float]" quatZ="[float]" quatW="[float]" />
    </map>
    
     
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  5. nobody

    nobody Well-Known Member Donator Language Board Moderator Tester

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    Good job Osvaldon!
     
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  6. Osvaldon

    Osvaldon Member

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    Thank you all for the positive response.

    Sure, I will have those done.
     
    corleone3409 likes this.
  7. Osvaldon

    Osvaldon Member

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  8. Kemula

    Kemula Active Member Language Board Moderator

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  9. Adam

    Adam Staff Member Administrator Webmaster Developer

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  10. Osvaldon

    Osvaldon Member

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    It does, but the editor can save in other formats too
     
    Adam likes this.
  11. Metro

    Metro Member

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    Thank you! Seems to be pretty usefull, ill try it later.
     
  12. Dmitrix

    Dmitrix Active Member

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    Hell yeah.

    Hopefully, Guadmaz will find time to add more objects into his map editor - can't select lots of objects, but if that happens - RP server can create custom interiors using different buildings as walls and such.. - gonna be a huge ball game changer.
     
  13. Osvaldon

    Osvaldon Member

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    nobody likes this.
  14. Lowi

    Lowi Member

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    website doesn't work
     
  15. Osvaldon

    Osvaldon Member

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    Thank you for your concern. The website was undergoing maintenance work and it should be functional now.
     
    nobody likes this.
  16. Freeze

    Freeze Member

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    Thank You!! :=D

    It will be very useful
     
  17. Dmitrix

    Dmitrix Active Member

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    That map editor - they added more objects there? Last time I tried it out, it had 5k objects and weren't enough to map interior(s)
     
  18. xForcer

    xForcer Member

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    I have an issue loading objects onto my server. Some of them load, some of them don't. I tried loading with .map, with .cs and even used maploader to load xml. It's all the same.

    Edit: We found what was causing it. If you use https://omegakings.com/map-builder/ + extended objectlist then those objects won't be loaded
     
    Last edited: Jan 4, 2017
  19. Manu

    Manu Member

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    When using Menyoo Object Spooner .xml ---> GTANetwork API .cs, the X and Y rotation coordinates are swapped from the actual X and Y
     
  20. Osvaldon

    Osvaldon Member

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    There was a mix up with Pitch and Roll. :=D It will be fixed in the morning EU time.
     
    Manu likes this.

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