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GTANetwork: Clientside vs Serverside

Discussion in 'Tutorials/Documentations' started by Stuyk, Apr 4, 2017.

  1. Stuyk

    Stuyk Active Member Public Relations Developer

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  2. MrPancakers

    MrPancakers Active Member

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    This is a really handy thing to know. I remember back on GTA-MP (RIP that project) when I was starting to learn modding, I was unsure why there would be some API methods that are both local and client side, and I didn't understand why everything just can't be server side. All I knew for sure was that everything sensitive should ALWAYS be server side like you explained.
     
  3. Phrenetiick

    Phrenetiick Well-Known Member Language Board Moderator

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    Nice and useful tutorial, but shouldn't this be here? wait~~
     
  4. Stuyk

    Stuyk Active Member Public Relations Developer

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    It's not necessarily a tutorial. It's more of a here I am explaining some basic concepts.
     

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